Watch_Dogs – Ist offiziell fertig

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Bis zum Launch von Watch_Dogs dauert es noch fast zwei Wochen; fertig ist der ambitionierte “Open World”-Titel allerdings bereits. Nach einer fünf Jahre dauernden Entwicklung, diversen Verschiebungen und ganz vielen Vorschusslorbeeren ist das Action-Spiel mit dem besonderen Fokus auf dem Hacken endlich fertig. Im dazugehörigen Blog-Posting plaudern die Entwickler darüber, wie viele verschiedene Spielstile der Titel unterstützen soll, wie viele Möglichkeiten es gibt und wie sehr man sich darüber freue, endlich fertig zu sein und das Spiel den wartenden Fans in die Finger zu geben. Wir gratulieren natürlich…

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It’s exciting to be gold. But it’ll be more exciting when people are playing. For the fans it means that it’s true. It means there will be no such thing as another delay. But for us, it’s not done until they actually have it in their hands.

We tried to make a game that’s very scalable in the sense that it supports your play style. It supports what you want to do most of the time. And it also supports your motivation. Do you want to play a story? Do you want to drive? Do you want to shoot? Do you want to hack? Do you want to play with others? Do you want to play on a tablet? It allows players to do what they feel like, which I find really cool. There’s lots of things to explore, there’s lots of things to try. I think the greatest thing about Watch Dogs is doing what you think is fun.

I invite players to play it the way they want. To explore the different ways of playing. To not necessarily follow the instincts they know from other games. To find your own fun in it. That’s how Watch Dogs is meant to be played.

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